Offensive striker that lines up shots at the goal and dashes.
Strength Average Speed Average Stamina Average Ability Charge Average Accuracy Average โ
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Stuns foes that hit him mid-dash (0.25s).
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Dash lasts twice as long.
Synergies Pest
3 characters carry it
Irritating swarm. Slows enemy ability charge.
2 Charge rate ร0.75 to enemy team 3 Charge rate ร0.5 to enemy team Scavenger
2 characters carry it
Versatile. Scales with how many other synergies you run.
2 ร0.05 per other active synergy Play Ronny on Steam โ Defensive builder that patrols the goal and raises a shield wall.
Strength High Speed Low Stamina Average Ability Charge Low Accuracy High โ
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Shield is one-way - the ball passes through from behind.
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Shield is placed facing the ball.
Synergies Aquatic
4 characters carry it
Slippery. Makes the whole team's kicks harder to miss.
2 Miss chance -5% to whole team 3 Miss chance -10% to whole team 4 Miss chance -20% to whole team Trickster
3 characters carry it
Schemers. Empowers the objects Tricksters place: bigger Beaver shields, faster/extra Seal decoys, longer Dachshund holes.
2 Object buff tier 2 3 Object buff tier 3 Mystic
6 characters carry it
Arcane focus. Charges Mystic abilities faster.
2 Charge rate ร1.3 to Mystic units 4 Charge rate ร1.5 to Mystic units 6 Charge rate ร1.75 to Mystic units Play Marcus on Steam โ Timid sniper that holds position and shoots the ball from afar - and tunnels underground when it gets close.
Strength Average Speed Low Stamina Low Ability Charge Low Accuracy Average โ
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Enemies that walk over the buried Mole trip (stun + stamina drain).
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Fires a quick double shot, 0.4s apart.
Synergies Pest
3 characters carry it
Irritating swarm. Slows enemy ability charge.
2 Charge rate ร0.75 to enemy team 3 Charge rate ร0.5 to enemy team Scout
4 characters carry it
Spotted! Makes the enemy team miss more often.
2 Miss chance +5% to enemy team 3 Miss chance +10% to enemy team 4 Miss chance +20% to enemy team Play Quincy on Steam โ Hunts opponents and drains their stamina to refill its own.
Strength Average Speed Average Stamina Average Ability Charge High Accuracy Average โ
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Increased drain range.
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Even greater drain range and drains 20 stamina.
Synergies Reptilian
3 characters carry it
Cold-blooded. Periodically saps stamina from the whole enemy team.
1 Drain 1 enemy stamina every 1s 2 Drain 2 enemy stamina every 1s 3 Drain 4 enemy stamina every 1s Thief
4 characters carry it
Light fingers. Herd's mirror: continuously drains the whole enemy team's stamina, and Thief units steal more on contact.
2 Enemy stamina โ0.688/s Steal 6 stamina on contact 3 Enemy stamina โ1.237/s Steal 9 stamina on contact 4 Enemy stamina โ1.925/s Steal 12 stamina on contact Play Croc on Steam โ Charges in a straight line, building power until it hits something.
Strength Very High Speed High Stamina Low Ability Charge No active ability Passive Accuracy High โ
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Charges in 2.0s; a full-charge hit stuns and knocks foes back.
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Charges in 1.0s; the full-charge hit splashes to nearby foes.
Synergies Brute
4 characters carry it
Raw muscle. Strengthens Brute units.
2 Strength ร1.3 to Brute units 4 Strength ร1.6 to Brute units Monster
4 characters carry it
Menacing presence. Weakens the enemy team's strength.
2 Strength ร0.8 to enemy team 4 Strength ร0.5 to enemy team Play Bullius on Steam โ Huge disruptor that slams a radial shockwave, scattering the ball and foes.
Strength Very High Speed Low Stamina High Ability Charge Average Accuracy Average โ
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More knockback distance.
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Even more knockback distance.
Synergies Brute
4 characters carry it
Raw muscle. Strengthens Brute units.
2 Strength ร1.3 to Brute units 4 Strength ร1.6 to Brute units Monster
4 characters carry it
Menacing presence. Weakens the enemy team's strength.
2 Strength ร0.8 to enemy team 4 Strength ร0.5 to enemy team Bruiser
3 characters carry it
Takes hits, hits back. Enemies bumping a Bruiser charge its meter; its next ball hit lands harder.
1 +5 strength per bump, cap 25 2 +10 strength per bump, cap 50 3 +15 strength per bump, cap 75 Play Bubba on Steam โ Blazing ball-chaser with poor stamina that recovers by touching the ball.
Strength Low Speed High Stamina Very Low Ability Charge No active ability Passive Accuracy Low โ
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Recovery stun cut to 2.5s.
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Gains extra stamina from touching the ball.
Synergies Predator
6 characters carry it
Hunters move faster. Speeds up Predator units.
2 Speed ร1.15 to Predator units 4 Speed ร1.25 to Predator units 6 Speed ร1.3 to Predator units Monster
4 characters carry it
Menacing presence. Weakens the enemy team's strength.
2 Strength ร0.8 to enemy team 4 Strength ร0.5 to enemy team Play Dash on Steam โ Linear trap-layer that slows nearby opponents when his ability fires.
Strength Average Speed Low Stamina High Ability Charge Average Accuracy Average โ
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Slow burst also freezes foes for 0.5s.
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Freeze lasts a full second.
Synergies Avian
5 characters carry it
Flighty. Avian units get double speed boosts, take off after shaking off a stun, and aim straighter while knocked down.
2 On stun recovery: 1s of speed ร2 Refund 10 accuracy while downed 3 On stun recovery: 2s of speed ร2 Refund 20 accuracy while downed 4 On stun recovery: 3s of speed ร2 Refund 30 accuracy while downed 5 On stun recovery: 5s of speed ร2 Refund 40 accuracy while downed Mystic
6 characters carry it
Arcane focus. Charges Mystic abilities faster.
2 Charge rate ร1.3 to Mystic units 4 Charge rate ร1.5 to Mystic units 6 Charge rate ร1.75 to Mystic units Arctic
3 characters carry it
Deep freeze. Arctic units leave an ice circle when they use their ability - slowing enemies, and at 3 also speeding up your own team inside it.
2 Ice circle r2 for 4s on every cast 3 Ice circle r2 for 4s on every cast, speeds own side Play Steve on Steam โ Support medic that commits to a hurt teammate and bathes it in a continuous healing aura until it recovers.
Strength Very Low Speed Average Stamina High Ability Charge No active ability Passive Accuracy Low โ
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Wider healing aura.
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Widest aura that also heals faster.
Synergies Tactician
4 characters carry it
Mind games. Freezes enemy ability meters at the whistle and after every goal.
2 Freeze enemy meters 5s at kickoff, 2s per goal 4 Freeze enemy meters 5s at kickoff, 5s per goal Herd
4 characters carry it
Safety in numbers. Continuously regenerates the whole team's stamina - Thief's mirror.
2 Team stamina +0.688/s 3 Team stamina +1.237/s 4 Team stamina +1.925/s Play Cappie on Steam โ Ball-chaser that howls to rally allies (and itself) with a burst of speed, but tires quickly.
Strength Average Speed High Stamina Low Ability Charge Average Accuracy Average โ
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Longer 2.5s rally with more range.
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4s rally that also stuns nearby foes (0.5s).
Synergies Predator
6 characters carry it
Hunters move faster. Speeds up Predator units.
2 Speed ร1.15 to Predator units 4 Speed ร1.25 to Predator units 6 Speed ร1.3 to Predator units Herd
4 characters carry it
Safety in numbers. Continuously regenerates the whole team's stamina - Thief's mirror.
2 Team stamina +0.688/s 3 Team stamina +1.237/s 4 Team stamina +1.925/s Play Wolfe on Steam โ Chaotic disruptor that chases down the ball carrier and headbutts on contact.
Strength Average Speed Average Stamina Average Ability Charge Low Accuracy Average โ
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Meter refills 2x for 3s after a headbutt.
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Headbutt becomes a proximity burst (radius 2.0, no contact needed).
Synergies Thief
4 characters carry it
Light fingers. Herd's mirror: continuously drains the whole enemy team's stamina, and Thief units steal more on contact.
2 Enemy stamina โ0.688/s Steal 6 stamina on contact 3 Enemy stamina โ1.237/s Steal 9 stamina on contact 4 Enemy stamina โ1.925/s Steal 12 stamina on contact Herd
4 characters carry it
Safety in numbers. Continuously regenerates the whole team's stamina - Thief's mirror.
2 Team stamina +0.688/s 3 Team stamina +1.237/s 4 Team stamina +1.925/s Play Gary on Steam โ Defensive clearer that only chases on its own half and blasts the ball away.
Strength Low Speed Low Stamina Low Ability Charge Very Low Accuracy Low โ
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Meter refills 2x for 3s after a clear.
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Stronger clear that knocks aside the first foe in the ball's path.
Synergies Avian
5 characters carry it
Flighty. Avian units get double speed boosts, take off after shaking off a stun, and aim straighter while knocked down.
2 On stun recovery: 1s of speed ร2 Refund 10 accuracy while downed 3 On stun recovery: 2s of speed ร2 Refund 20 accuracy while downed 4 On stun recovery: 3s of speed ร2 Refund 30 accuracy while downed 5 On stun recovery: 5s of speed ร2 Refund 40 accuracy while downed Thief
4 characters carry it
Light fingers. Herd's mirror: continuously drains the whole enemy team's stamina, and Thief units steal more on contact.
2 Enemy stamina โ0.688/s Steal 6 stamina on contact 3 Enemy stamina โ1.237/s Steal 9 stamina on contact 4 Enemy stamina โ1.925/s Steal 12 stamina on contact Play Clive on Steam โ Precision striker that hovers behind the ball and fires a devastating exhausting burst.
Strength High Speed Average Stamina High Ability Charge Average Accuracy Very High โ
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Burst fires from farther away.
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A burst that hits the ball fully restores stamina (no self-stun).
Synergies Predator
6 characters carry it
Hunters move faster. Speeds up Predator units.
2 Speed ร1.15 to Predator units 4 Speed ร1.25 to Predator units 6 Speed ร1.3 to Predator units Thief
4 characters carry it
Light fingers. Herd's mirror: continuously drains the whole enemy team's stamina, and Thief units steal more on contact.
2 Enemy stamina โ0.688/s Steal 6 stamina on contact 3 Enemy stamina โ1.237/s Steal 9 stamina on contact 4 Enemy stamina โ1.925/s Steal 12 stamina on contact Play Victor on Steam โ
Tortoise
Rocky Shellsworth
Stout defender that patrols its zone and shells up into an immovable 2x2 wall.
Strength High Speed Very Low Stamina High Ability Charge Low Accuracy High โ
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Bigger shell that locks for 3.5s.
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Biggest shell, locked for 4s.
Synergies Reptilian
3 characters carry it
Cold-blooded. Periodically saps stamina from the whole enemy team.
1 Drain 1 enemy stamina every 1s 2 Drain 2 enemy stamina every 1s 3 Drain 4 enemy stamina every 1s Brute
4 characters carry it
Raw muscle. Strengthens Brute units.
2 Strength ร1.3 to Brute units 4 Strength ร1.6 to Brute units Bruiser
3 characters carry it
Takes hits, hits back. Enemies bumping a Bruiser charge its meter; its next ball hit lands harder.
1 +5 strength per bump, cap 25 2 +10 strength per bump, cap 50 3 +15 strength per bump, cap 75 Play Rocky on Steam โ Interceptor that cuts off the moving ball and, when primed, flicks a lead pass upfield.
Strength Average Speed Average Stamina Average Ability Charge Low Accuracy High โ
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Leads passes farther (2.0).
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With no up-field ally, shoots at the goal instead.
Synergies Avian
5 characters carry it
Flighty. Avian units get double speed boosts, take off after shaking off a stun, and aim straighter while knocked down.
2 On stun recovery: 1s of speed ร2 Refund 10 accuracy while downed 3 On stun recovery: 2s of speed ร2 Refund 20 accuracy while downed 4 On stun recovery: 3s of speed ร2 Refund 30 accuracy while downed 5 On stun recovery: 5s of speed ร2 Refund 40 accuracy while downed Tactician
4 characters carry it
Mind games. Freezes enemy ability meters at the whistle and after every goal.
2 Freeze enemy meters 5s at kickoff, 2s per goal 4 Freeze enemy meters 5s at kickoff, 5s per goal Play Priya on Steam โ Disruptor that hounds the ball carrier and fires a radial spray of stunning quills.
Strength Average Speed Average Stamina Average Ability Charge Low Accuracy Average โ
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Quill range increased to 5.0.
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Quill stun increased to 2.0s.
Synergies Mystic
6 characters carry it
Arcane focus. Charges Mystic abilities faster.
2 Charge rate ร1.3 to Mystic units 4 Charge rate ร1.5 to Mystic units 6 Charge rate ร1.75 to Mystic units Spike
3 characters carry it
Sharp defense. Reflects part of incoming knockback, and Spike kicks can pop the ball for a huge hit.
2 Reflect 75% of knockback 30% chance of a ร2.2 kick 3 Reflect 90% of knockback 30% chance of a ร2.2 kick 4 Reflect 90% of knockback 60% chance of a ร2.2 kick Play Hazel on Steam โ Floaty saboteur that hovers near an opponent and freezes their ability meter.
Strength Low Speed Very Low Stamina Low Ability Charge No active ability Passive Accuracy Average โ
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Wider suppression (2.5) and a closer shadow.
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Suppression also drains 4 stamina/s from the target.
Synergies Aquatic
4 characters carry it
Slippery. Makes the whole team's kicks harder to miss.
2 Miss chance -5% to whole team 3 Miss chance -10% to whole team 4 Miss chance -20% to whole team Tactician
4 characters carry it
Mind games. Freezes enemy ability meters at the whistle and after every goal.
2 Freeze enemy meters 5s at kickoff, 2s per goal 4 Freeze enemy meters 5s at kickoff, 5s per goal Play Miriam on Steam โ Slow defensive tank that body-checks opponents and passes the ball forward to its most advanced teammate - never backwards - instead of clearing it blindly.
Strength Very High Speed Average Stamina Low Ability Charge Average Accuracy Average โ
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Shove also slows foes it hits for 1s.
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Shove leaves a 1s knockback wake.
Synergies Arctic
3 characters carry it
Deep freeze. Arctic units leave an ice circle when they use their ability - slowing enemies, and at 3 also speeding up your own team inside it.
2 Ice circle r2 for 4s on every cast 3 Ice circle r2 for 4s on every cast, speeds own side Scout
4 characters carry it
Spotted! Makes the enemy team miss more often.
2 Miss chance +5% to enemy team 3 Miss chance +10% to enemy team 4 Miss chance +20% to enemy team Play Walter on Steam โ Gentle support that hovers beside its nearest teammate, restoring their stamina and charging their abilities while slowly recovering its own stamina.
Strength Average Speed Low Stamina Low Ability Charge Average Accuracy Average โ
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Aura also boosts ally charge rate (+20% for 3s).
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Larger aura (3.5) that heals every ally in range.
Synergies Sage
3 characters carry it
Shared wisdom. Charges the whole team's abilities faster.
2 Charge rate ร1.3 to whole team 3 Charge rate ร1.5 to whole team Speed ร1.1 to whole team Mystic
6 characters carry it
Arcane focus. Charges Mystic abilities faster.
2 Charge rate ร1.3 to Mystic units 4 Charge rate ร1.5 to Mystic units 6 Charge rate ร1.75 to Mystic units Play Pan on Steam โ Swift aerial predator that anticipates the ball's path and dives in with a speed burst.
Strength Low Speed High Stamina Low Ability Charge Very Low Accuracy High โ
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Dashing into the ball refills 40% of the meter.
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A ball-contact dash immediately re-fires (double strike).
Synergies Avian
5 characters carry it
Flighty. Avian units get double speed boosts, take off after shaking off a stun, and aim straighter while knocked down.
2 On stun recovery: 1s of speed ร2 Refund 10 accuracy while downed 3 On stun recovery: 2s of speed ร2 Refund 20 accuracy while downed 4 On stun recovery: 3s of speed ร2 Refund 30 accuracy while downed 5 On stun recovery: 5s of speed ร2 Refund 40 accuracy while downed Predator
6 characters carry it
Hunters move faster. Speeds up Predator units.
2 Speed ร1.15 to Predator units 4 Speed ร1.25 to Predator units 6 Speed ร1.3 to Predator units Play Eddie on Steam โ Quick trickster that reads the play and cuts off passing lanes.
Strength Low Speed Average Stamina Average Ability Charge No active ability Passive Accuracy High โ
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Speed burst for 1.5s after touching the ball.
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Passes the ball to its most advanced teammate on touch - never backwards.
Synergies Sage
3 characters carry it
Shared wisdom. Charges the whole team's abilities faster.
2 Charge rate ร1.3 to whole team 3 Charge rate ร1.5 to whole team Speed ร1.1 to whole team Scavenger
2 characters carry it
Versatile. Scales with how many other synergies you run.
2 ร0.05 per other active synergy Play Marco on Steam โ Curls into a tight ball and charges at high speed, bowling over anyone in the way.
Strength High Speed Average Stamina Average Ability Charge Low Accuracy Average โ
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Immune to stuns while dashing.
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Dashing through foes knocks them back and stuns (0.5s).
Synergies Brute
4 characters carry it
Raw muscle. Strengthens Brute units.
2 Strength ร1.3 to Brute units 4 Strength ร1.6 to Brute units Spike
3 characters carry it
Sharp defense. Reflects part of incoming knockback, and Spike kicks can pop the ball for a huge hit.
2 Reflect 75% of knockback 30% chance of a ร2.2 kick 3 Reflect 90% of knockback 30% chance of a ร2.2 kick 4 Reflect 90% of knockback 60% chance of a ร2.2 kick Play Armando on Steam โ Wide-reaching defender with a ball-magnet passive that draws the ball in from a distance.
Strength Average Speed Very Low Stamina Average Ability Charge No active ability Passive Accuracy Average โ
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Wider magnet with a stronger pull; foes near the pulled ball are slowed.
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Strongest, widest magnet pull.
Synergies Aquatic
4 characters carry it
Slippery. Makes the whole team's kicks harder to miss.
2 Miss chance -5% to whole team 3 Miss chance -10% to whole team 4 Miss chance -20% to whole team Tactician
4 characters carry it
Mind games. Freezes enemy ability meters at the whistle and after every goal.
2 Freeze enemy meters 5s at kickoff, 2s per goal 4 Freeze enemy meters 5s at kickoff, 5s per goal Play Olive on Steam โ Coiled turret that holds position and fires a beam at the ball, knocking it along the beam's path.
Strength Low Speed Low Stamina Average Ability Charge Average Accuracy High โ
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Beam width increased to 2.0 units.
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Beam stuns foes caught in its path (0.5s).
Synergies Reptilian
3 characters carry it
Cold-blooded. Periodically saps stamina from the whole enemy team.
1 Drain 1 enemy stamina every 1s 2 Drain 2 enemy stamina every 1s 3 Drain 4 enemy stamina every 1s Mystic
6 characters carry it
Arcane focus. Charges Mystic abilities faster.
2 Charge rate ร1.3 to Mystic units 4 Charge rate ร1.5 to Mystic units 6 Charge rate ร1.75 to Mystic units Play Vex on Steam โ Defensive blocker that patrols vertically and puffs up into a slowing, spiky wall.
Strength Average Speed Low Stamina Average Ability Charge Average Accuracy High โ
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Puff Up lasts 3.5s.
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Puffed contact also stuns for 0.75s.
Synergies Aquatic
4 characters carry it
Slippery. Makes the whole team's kicks harder to miss.
2 Miss chance -5% to whole team 3 Miss chance -10% to whole team 4 Miss chance -20% to whole team Spike
3 characters carry it
Sharp defense. Reflects part of incoming knockback, and Spike kicks can pop the ball for a huge hit.
2 Reflect 75% of knockback 30% chance of a ร2.2 kick 3 Reflect 90% of knockback 30% chance of a ร2.2 kick 4 Reflect 90% of knockback 60% chance of a ร2.2 kick Play Finn on Steam โ Tricky defender that hurls a decoy ball - enemies chase whichever ball is closest, real or fake. Trickster: faster decoys (2), then two at once (3).
Strength Average Speed Average Stamina Average Ability Charge Average Accuracy High โ
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Decoy survives up to 3 hits.
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Decoy can score a real goal (no kickoff reset).
Synergies Arctic
3 characters carry it
Deep freeze. Arctic units leave an ice circle when they use their ability - slowing enemies, and at 3 also speeding up your own team inside it.
2 Ice circle r2 for 4s on every cast 3 Ice circle r2 for 4s on every cast, speeds own side Trickster
3 characters carry it
Schemers. Empowers the objects Tricksters place: bigger Beaver shields, faster/extra Seal decoys, longer Dachshund holes.
2 Object buff tier 2 3 Object buff tier 3 Bruiser
3 characters carry it
Takes hits, hits back. Enemies bumping a Bruiser charge its meter; its next ball hit lands harder.
1 +5 strength per bump, cap 25 2 +10 strength per bump, cap 50 3 +15 strength per bump, cap 75 Play Sully on Steam โ Tireless digger that weaves a figure-8 across the field and drops a hole each time its meter fills, mining both halves. Holes stun the next enemy to fall in. Never loses stamina from running (though Thief and other drains still bite). Trickster: longer-lasting holes (4s at 2, 5s at 3).
Strength Average Speed High Stamina Very High Ability Charge Average Accuracy High โ
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Hole stun increased to 2s.
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Hole stun increased to 2.5s.
Synergies Predator
6 characters carry it
Hunters move faster. Speeds up Predator units.
2 Speed ร1.15 to Predator units 4 Speed ร1.25 to Predator units 6 Speed ร1.3 to Predator units Trickster
3 characters carry it
Schemers. Empowers the objects Tricksters place: bigger Beaver shields, faster/extra Seal decoys, longer Dachshund holes.
2 Object buff tier 2 3 Object buff tier 3 Scout
4 characters carry it
Spotted! Makes the enemy team miss more often.
2 Miss chance +5% to enemy team 3 Miss chance +10% to enemy team 4 Miss chance +20% to enemy team Play Miller on Steam โ Fierce ball-chaser that sets the ball ablaze on a charged touch - only Fire units can handle a burning ball.
Strength High Speed Average Stamina Average Ability Charge Average Accuracy High โ
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Ball stays on fire for 1s.
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Ball stays on fire for 2s.
Synergies Predator
6 characters carry it
Hunters move faster. Speeds up Predator units.
2 Speed ร1.15 to Predator units 4 Speed ร1.25 to Predator units 6 Speed ร1.3 to Predator units Monster
4 characters carry it
Menacing presence. Weakens the enemy team's strength.
2 Strength ร0.8 to enemy team 4 Strength ร0.5 to enemy team Fire
2 characters carry it
Playing with fire. Fire units can always handle a burning ball; at 2, every unit on the team has a 25% chance to as well.
2 25% chance to ignore fire Play Leo on Steam โ Tireless plodder that holds the enemy half and lays down a fire aura, lighting the ball that passes through it.
Strength Low Speed Very Low Stamina Very High Ability Charge Average Accuracy Low โ
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Fire aura lights the ball for 1s.
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Fire aura lights the ball for 2s.
Synergies Herd
4 characters carry it
Safety in numbers. Continuously regenerates the whole team's stamina - Thief's mirror.
2 Team stamina +0.688/s 3 Team stamina +1.237/s 4 Team stamina +1.925/s Fire
2 characters carry it
Playing with fire. Fire units can always handle a burning ball; at 2, every unit on the team has a 25% chance to as well.
2 25% chance to ignore fire Play Cyrus on Steam โ Mystic striker that hovers by the ball and, each time its meter fills, bursts a magic radius - striking the ball and charging nearby allies' abilities - or blinks toward the ball when it drifts out of reach.
Strength Average Speed Average Stamina Average Ability Charge Very High Accuracy Average โ
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Wider 1.5-unit burst that grants allies more charge.
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Widest 2.0-unit burst that grants the most ally charge.
Synergies Mystic
6 characters carry it
Arcane focus. Charges Mystic abilities faster.
2 Charge rate ร1.3 to Mystic units 4 Charge rate ร1.5 to Mystic units 6 Charge rate ร1.75 to Mystic units Insect
3 characters carry it
Swarm. When an Insect hits the ball, a chance to grant every other Insect a temporary boost to a random stat.
2 Temporary flat swarm stat boost 3 Temporary flat swarm stat boost Play Dot on Steam โ Two-faced swarmer: an Angry scout that charges up a stunning sting, then a Calm ball chaser - flipping every time it runs out of stamina.
Strength Average Speed High Stamina Very High Ability Charge Very High Accuracy Average โ
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Sting stuns for 5s.
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Sting stuns for 7s.
Synergies Scout
4 characters carry it
Spotted! Makes the enemy team miss more often.
2 Miss chance +5% to enemy team 3 Miss chance +10% to enemy team 4 Miss chance +20% to enemy team Insect
3 characters carry it
Swarm. When an Insect hits the ball, a chance to grant every other Insect a temporary boost to a random stat.
2 Temporary flat swarm stat boost 3 Temporary flat swarm stat boost Avian
5 characters carry it
Flighty. Avian units get double speed boosts, take off after shaking off a stun, and aim straighter while knocked down.
2 On stun recovery: 1s of speed ร2 Refund 10 accuracy while downed 3 On stun recovery: 2s of speed ร2 Refund 20 accuracy while downed 4 On stun recovery: 3s of speed ร2 Refund 30 accuracy while downed 5 On stun recovery: 5s of speed ร2 Refund 40 accuracy while downed Play Buzz on Steam โ Sage zone-controller that holds the enemy half, webs any ball in range straight at the enemy goal, and slows enemies caught in its web circle.
Strength Low Speed Low Stamina Average Ability Charge Average Accuracy Very Low โ
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Longer 3.0 web range.
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Longest 3.5 web range and a wider 2.0 web circle.
Synergies Sage
3 characters carry it
Shared wisdom. Charges the whole team's abilities faster.
2 Charge rate ร1.3 to whole team 3 Charge rate ร1.5 to whole team Speed ร1.1 to whole team Insect
3 characters carry it
Swarm. When an Insect hits the ball, a chance to grant every other Insect a temporary boost to a random stat.
2 Temporary flat swarm stat boost 3 Temporary flat swarm stat boost Pest
3 characters carry it
Irritating swarm. Slows enemy ability charge.
2 Charge rate ร0.75 to enemy team 3 Charge rate ร0.5 to enemy team Play Webster on Steam โ